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Dan Schneiger’s architectural roots shine through in his creations, which encompass sculpture, furniture and lighting. He works with a vast array of materials, including wood, plaster, resin, rubber, pigment and found objects. A portion of every sculpture is also composed of construction debris diverted from becoming landfill. He pieces these materials together like building blocks to create geometric forms that resemble architectural maquettes- visions of monolithic structures, complex cityscapes or striking rock formations.
Influenced by masters like Brancusi, Noguchi and Neutra, Schneiger has a subtle eye for weight, balance and patina. He is compelled to make objects that are architectural whilst being distinctly hand-made, exploring the symbiosis between art and architecture, and the tension between technology and handcraft.
Artwork location: Hobart